I am Folet and i'm 21 years old
I started composing musics at 12 years old.
I am actually a student of a Sound Engineering School named "Abbey Road Institute" located near to Paris.
I'm comfortable composing music that's strange, dark and sad, but also mesmerizing, comforting and bright.
The creation of innovative music and sounds has become an automatism for me, thanks to the many tests I've carried out in the past.
I sometimes combine orchestral sounds with synthesis, which makes for interesting pieces every time.
I really enjoy creating "strange" sounds.
Strange sounds are, for me, relevant and convey strong emotions.
It allows the player to be attracted by something that's strange to him, he can feel an emotion he may not know, and it can play into the process where the player thinks: "What's going to happen next?"
Which leads me to say that my priority as a composer is to convey emotions that are perfectly consistent with the story and gameplay of a video game.